![link breath of wild link breath of wild](https://nintendoeverything.com/wp-content/uploads/zelda-botw-figure-5.jpg)
Tags: zelda, link, legendofzelda, elf, cartoony Special thank you to: lonefirewarrior for main preview image and providing feedback regarding the issues model had. Bodygroups for his stuff, which is also included as separate. (original ones were looking pixelated and i didn't like that) Custom made hi-rez textures and normal maps. Separate models with and without jigglebones.
LINK BREATH OF WILD FULL
Full posing set: flexes(facs), eyes, fingers Smallernote: i forgot to exclude hl2 sequences, don't apply them, you won't be able to unsee it. Note: if you don't feel like having to bother with cel-shader at all, i've included a separate model that uses regular looking shaders. In short, you can get cel-shader effect with either directional lights or map lighting. Believe me, i tried my best to make it easier for anybody who's using it. You can also try to make use of map lighting to achieve a better cartoon(ish) result, whatever you see more convenient. READ THIS, IT'S IMPORTANT: I tried to replicate cel-shader effect via phong the best way i could, which is why you have no necessity to rely on map lighting, but it also means you need to make sure you set up your lighting correct.